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  1. Confused about Touch1, Touch2, etc.....

    gyroscope
    by gyroscope · February 2012
    I ran one of my "sleeping" projects on the iPad viewer today, a top-down shooter. It has joystick control and fire button. Anyhow, I noticed that I can control the player at the sam
  2. Problems with enemies in a platformer

    tatiang
    by tatiang · February 2012
    enemy.Y<player.Y when they collide, then destroy the enemy.
  3. Attention Gamesalad Management: What Features Do You Want? Round 2

    tatiang
    by tatiang · February 2012
    on the scene stage. Maybe a lockable layer or just individual lock settings on each actor. This would have NO effect on gameplay, but be useful for game design. On the flip side, why not have a wa
  4. Game salad (well sorta) game in top 200 on all paid apps!

    morphinegamingmachine
    by morphinegamingmachine · February 2012
    congrats fire maple, i checked and ur right now 185 rank in ALL PAID APPS
  5. Score in Platformer

    TwilightHunter
    by TwilightHunter · February 2012
    Yup! In the scene layers, make a new layer and call it Score or HUD or something, and uncheck the "scrollable" box next to it. Put the score actor in this layer and BOOM. There ya go
  6. Score in Platformer

    thompsonjm22
    by thompsonjm22 · February 2012
    I'm having an issue with keeping my score on the screen in the platformer. I have my score in the top left of the screen and I control the camera through the player. Is there a way to have my score sc
  7. Problems with enemies in a platformer

    TwilightHunter
    by TwilightHunter · February 2012
    attribute -10 (Mess around with this number) destroy this actor.
  8. Problems with enemies in a platformer

    thompsonjm22
    by thompsonjm22 · February 2012
    I want my enemies to act much like the enemies in a typical platformer, like Super Mario. For my player to be able to kill these enemies I would like for the player to either use a weapon, which I thi
  9. NPC turret vs NPC enemies

    Realm8
    by Realm8 · February 2012
    It seems to work fine if it's just a single monster, but I got several enemies running around the level (this is all top down view btw). The turret ends up not reacting simply because there are too ma
  10. Platform Game Design

    MotherHoose
    by MotherHoose · February 2012
    -add new transparent layer to that image …
  11. Kindle Fire Layout

    zoid66
    by zoid66 · February 2012
    not look to bad but I do have some black on the top and bottom of the app. I am still new hear so thanks in advance. How do I get this thing to stretch? When I changed it to Kindle Fire it was off t
  12. Amazon rejected app?

    zoid66
    by zoid66 · February 2012
    not look to bad but I do have some black on the top and bottom of the app. I am still new hear so thanks in advance. How do I get this thing to stretch? When I changed it to Kindle Fire it was off t
  13. Amazon rejected app?

    zoid66
    by zoid66 · February 2012
    not look to bad but I do have some black on the top and bottom of the app. I am still new hear so thanks in advance. How do I get this thing to stretch? When I changed it to Kindle Fire it was off t
  14. Amazon rejected app?

    zoid66
    by zoid66 · February 2012
    not look to bad but I do have some black on the top and bottom of the app. I am still new hear so thanks in advance. How do I get this thing to stretch? When I changed it to Kindle Fire it was off t
  15. The Secret of Grisly Manor is free for a limited time!

    firemaplegames
    by firemaplegames · February 2012
    The Secret of Grisly Manor just broke into the Top 100 overall in the US App Store!
  16. Animation Help

    tatiang
    by tatiang · February 2012
    Edit: This worked for me: http://img543.imageshack.us/img543/2434/screenshot20120201at219.jpg (the only other thing I added was an actor attribute called InitialY which is a real set to 0). After fur
  17. New teaser trailer for The Lost City from Fire Maple Games!

    morphinegamingmachine
    by morphinegamingmachine · February 2012
    lost city is close to breaking the top 100 is its game categories in the us 117 and 106 is adventure and strategy, respectively.
  18. Platform Game Design

    bazookaBen
    by bazookaBen · February 2012
    Add a player actor
  19. Better layer optimization...

    chaley
    by chaley · February 2012
    Right now, Gamesalad's layering is causing major issues with my game. The actors that are constrained "to" my hero character need to be above the hero actor in the layer stack, oth
  20. Trouble with interpolate!

    MotherHoose
    by MotherHoose · February 2012
    change or Destroy
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