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CPU drop affects GS performance
by viking ·I guess @Lost_Oasis_Games that this is the most plausible explanation. But then why does the game run perfectly on my iPad? -
CPU drop affects GS performance
by viking ·see the same drop in frames running AdHoc on my iPad. Then I did an Activity Monitor test on my MacBook Pro while running GS and previewing my game. I found something super-weird. Every 100 seconds o -
HTML5 Publishing!
by Hymloe ·I have one issue where all my cars steer at only about 1/3rd of the "strength" as they do when I play the game on iPad or in the Creator Preview, etc. -
HTML5 Publishing!
by Hymloe ·Like, on the iPad, my save game system works fine, saving attributes and tables manually to achieve whatever result I want. -
HTML5 Publishing!
by Hymloe ·On iPad, the sound of my helicopter (at my drop-off point) usually only travels "about as far as the player goes before the helipad goes offscreen). -
Just completed our first iOS app!
by RedRobo ·@Thunder_Child Yes I'm working on an iPhone version now. Eventually I will do a universal version but it looked so nice on the iPad that I didn't want to compromise the layout at all at this stage. -
Game Center Achievement Difficulty
by grishlock ·I'm working with Mac Creator 0.13.44, El Capitan, and I'm running the AdHoc application on an iOS 9.0.2 iPad Air 2. The attached screenshot shows the code. Everything seems to work - I get logged in -
Just completed our first iOS app!
by Thunder_Child ·Ahhh. Gotta get the ol ipad out...made for ipad only. Do you plan on an iphone release soon...at all? -
HTML5 Publishing!
by Hymloe ·Hope this gets fixed soon, as I don't really want to have to convert all my sounds unnecessarily. They're working just fine for iPad just now, so I don't want to mess with them. -
Error while uploading with ApplicationLoader
by app_sauce ·"Invalid package. Applications built with sdk 9.0 or later must be packaged as proper IPA files". and "This bundle is invalid. The info.plist contains an invalid key 'CFBun -
Just completed our first iOS app!
by RedRobo ·It's called: The Bibblebobs - Captain Jim's Treasure - it's iPad only at the mo and has been about 9 months in the making. -
Problem with actor position
by The_Gamesalad_Guru ·hud actors, even though it appears they are moving down the scene, code wise they are not. so an actor set on say an iPad layout in horizontal will only see a range on the X axis of 0-1024 pixels peri -
HTML5 Publishing!
by LucasJG1994 ·@NipaDidIt -
"Yikes! Spikes!" Now available!
by MentalDonkeyGames ·(Quote) -
"Yikes! Spikes!" Now available!
by BigDave ·@NipaDidIt Nice work and right in time! -
"Yikes! Spikes!" Now available!
by MentalDonkeyGames ·I made a halloween update! -
actor doesnt collide when changing the size
by Icebox ·@NipaDidIt but I usually interpolate the position of an actor and it collides with no problem -
Can't sign my App update anymore Android Keystore
by BigDave ·@NipaDidIt no (Image) -
Game Center Not working?!
by grishlock ·I thought it was just me (using Game Center for the first time). iPad Air2, iOS 9.0.1. -
Can't sign my App update anymore Android Keystore
by BigDave ·@jonmulcahy @NipaDidIt