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Is GameSalad still going to work
by IntelligentDesigner ·distributable that will work on my iPods and IPad? -
Chillingo Bought by EA!!!
by Weswog ·Yeah angry birds halloween is #1 on iPhone and iPad that's crazy (Image) -
Red Balls of Goo-Front page of N&N-CONGRATS UTOPIAN!
by butterbean ·Hey, your iPad one was featured too!! Double whammy! -
Yoyogames (GameMaker) go down the publishing route.
by CannonFodder ·“YoYo depend on your continuing community support. Our aim is to publish the best of YOUR games on iPad, iPhone, Android, PSP, PC and Mac. Your input is so incredibly valuable to us that in return for -
Build A Skeleton - Currently 15th iPad - Education
by Tillbo ·A Halloween themed children's app I have just done has got to number 15 iPad Education in the US & UK... -
Math and GameSalad Direct® — Why it doesn't work for Pros!
by Photics ·I think the average GameSalad developer makes less than $2000 per year. If Pro was priced at $500-$750, developers are more likely to purchase the software. In their minds, they've more than doubled t -
ipad viewer cutting my design
by azavega ·Did my whole design for Ipad using 1024x768 resolution and they fit perfect on the scene when i drop it there but every time that i try preview the viewer doesn't show the whole screen, it cuts the to -
Are you guys designing for the Retina Display?
by AfterBurnett ·EDIT: Actually, I need a much better monitor before I develop for the iPhone 4/iPad... unless GS add in the ability to scale the editing screen! HINT HINT! -
Are you guys designing for the Retina Display?
by BeyondtheTech ·If anything, having a game designed in high-resolution for the Retina Display boosts sales for iPhone 4 and iPod touch 4th-generation owners, and it also paves the way for an iPad version. -
Spooky School ABCs in Review! (with video)
by Mixel ·I anticipate adding a lot of functionality in free updates (voice banks, more creatures per letter, possibly even mini games) .. -
The Mac App Store
by Photics ·Awesome, it seems that I will not need to upgrade my Mac OS software to participate. It works on Snow Leopard. -
Angry Zombie Launch Just Submitted (Screen shots)
by scitunes ·Here's the problem. (And I am being very sincere about this). This started as an iPad game that was going to be called "CatAHHHHHPault" in which you lunch cats at catnip. At the time -
Another app rejected due to graphics corruption
by Peter_Olafson ·Thanks but I've tested it in the game salad viewer on the Mac, on the iPhone and have made two adhoc versions. The phone isn't jail broken. This one is an iPhone app not an iPad app. I think anyone el -
Build beta .app now?
by franzschuier ·But I would like to build an .app beta to test on my ipad. Is that possible at the moment? -
Addicted...HD available now for iPad! (PROMOS)
by scitunes ·(Image) -
The Secret of Grisly Manor - now live in the App Store!
by minimalobjective ·Massive congrats on the game! The presentation and visuals are really nice. Actually still waiting to give it a test on my ipad as my girlfriend has been glued to it for the last 1/2 hour ;p -
@@@ Dock'nSaucers at the App Store!!@@@
by chicop ·(sorry dont have an ipad either) -
Another app rejected due to graphics corruption
by guru-at-zidware ·I have made quite a few ipad apps...and think the GS system works really well. I do optimize graphics a lot (8bit png) and have a rigid workflow of development to minimize code errors. You have to be -
Another app rejected due to graphics corruption
by quantumsheep ·I haven't made an iPad app yet, so can't speak from experience with that format. -
@@@ Dock'nSaucers at the App Store!!@@@
by Devils ·Game looks awesome wish I had an iPad would buy in a heart beat.