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  1. Shooter with no spawning bullets.

    TwistedMech
    by TwistedMech · December 2010
    Only problem now it seems to crash faster on the ipad than the old spawn/destroy method.
  2. How do I make my Character Shoot?

    gyroscope
    by gyroscope · December 2010
    And also, more importantly, if you have any other actors to be touched on top of your background actor, they will spawn the bullets as well. So to stop this if you need to, make a game boolean attribu
  3. Saving, loading and scene changes

    madmassey
    by madmassey · December 2010
    In my project, when you pick up an object in a scene, it should stay picked up... and when you use it from inventory, it should stay deleted. It works great within my initial scene. My problem is, w
  4. the other day, someone mentioned that we don't need screenshots. How about text

    xyloFUN
    by xyloFUN · December 2010
    to layer one black key (f sharp) partly on top of two white ones.
  5. Crush those Indie Devs!... wipe em out!.....all of em...

    butterbean
    by butterbean · December 2010
    their apps whilst using promos to get into the top grossing apps.
  6. Drag and throwing problem

    bullshin
    by bullshin · December 2010
    The problem is,i dont want player directly drag and release the ball to the Goal and get score.I want them drag and release the ball at the top "only" so that it will fall down and g
  7. UFO Exterminator is now Free,, Also includes iAds Support!

    Stormtrix
    by Stormtrix · December 2010
    Also, under There's More when listing your games the iAd shows up at the top of the screen covering the MENU you button to get back to the home.
  8. What's your "Marketing" Country?

    sviluppoiphoneitalia
    by sviluppoiphoneitalia · December 2010
    In the italian App Store i pushed an app to the 1st place in Top Overall and a game in the 2nd place in Top Overall.
  9. PSA: new sticky at the top

    jonmulcahy
    by jonmulcahy · December 2010
    Publishing problems info from codemonkey. Read it
  10. Particle problem...

    gyroscope
    by gyroscope · December 2010
    Hi Mark, strange that it does this; just done a small test and can't seem to reproduce your prob; i.e the particles don't destroy themselves (other than when their lifetime is finished, of course) whe
  11. Particle problem...

    ChirpinGames
    by ChirpinGames · December 2010
    The problem is when playParticle goes false then back to true again quickly the particles that were in the middle of playing destroy themselves and then start again.
  12. is this possible im sure it is

    MarkOnTheIron
    by MarkOnTheIron · December 2010
    Here's a demo I made some times ago it keep tracks of the top five scores for 3 difficulties. On the easy one you also have custom font:
  13. INTERESTING! My piano keys can fly (except I don't know WHY???)

    xyloFUN
    by xyloFUN · December 2010
    After playing for a few minutes, a random key flies off towards the top .... like a ballon!
  14. is this possible im sure it is

    Hipster_Owl_Studios
    by Hipster_Owl_Studios · December 2010
    im looking at a template that saves the top 5 highscores but it does not use custom font and in my game im using custom font. is it possible to have all five scores displayed on a diffrent scene but u
  15. Shooter with no spawning bullets.

    UtopianGames
    by UtopianGames · December 2010
    I have been testing a shooting game that doesn't use spawn bullets and destroy bullets.
  16. Free for one Day Make 23.000 Downloads!

    MagoNicolas
    by MagoNicolas · December 2010
    It`s in top 100 OVerall in USA!
  17. is this a good "technique" for a sidescroller?

    UtopianGames
    by UtopianGames · December 2010
    Cant w8 to see a video sounds like your making a top game.
  18. Apple is killing the Indie developer

    andrewm2211
    by andrewm2211 · December 2010
    or not, what I do just for good measure is I stop, stop thinking about deadlines, and stop thinking about pressure and say to myself.
  19. Pinch to zoom in and out in GS?

    CapitalGames
    by CapitalGames · December 2010
    I've tried out your method for pinch/zoom (great work by the way), but I've found that my UI elements also shrink/grow even though they are on a separate non-scrollable layer. Is there a way around th
  20. Mole in a Hole Now Available on the Appstore!

    butterbean
    by butterbean · December 2010
    Well you are certainly one of the top developers here in GS, and this is an incredible game. Don't lose sight of that, and remember, some games don't become popular until months after as well. All hop
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