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Adventure games with inventory + game saves?
by gyroscope ·I'm correct in saying? I guess the iPhone + iPad would save in a seperate file that's similar? -
New Games This Week - Blog Post
by scorelessmusic ·My new revolutionary music accompaniment instrument exclusively designed for the iPad and made in 3 days with GameSalad. -
Can't spawn more than 2 actors on the iDevices
by TouchTiltGames ·Yeah its weird...I can spawn actors from a spawn point in the Viewer but on the iPad only 2 of the 3 will work. -
Adventure games with inventory + game saves?
by gyroscope ·Hi, I know I'm trying to "run before I can walk", i.e I've only been using GS for a couple of hours, but I'm interested to know, for a future project, whether it's possible to a) cre -
LAG! I NEED HELP NOW PLEASE!
by firemaplegames ·The iPad is even better than those... -
Important iPad Dev Question
by MightyBoosh ·Whilst I agree with iPhoneDevForMe above a lot of peeps buy the iPhone just as a phone, iPad users buy an iPad so they can buy Apps. Our revenue is split about 70% iPhone and 30% iPad. -
How accurate is GS iPad viewer?
by gazjm ·I'm going to try and borrow someones ipad for testing, but at least I know I can carry on developing with a good amount of certainty that it's going well! -
How accurate is GS iPad viewer?
by netdzynr ·I find it to be quite accurate (now that I got it working) but nothing beats testing on an actual device. That said, the iPad display is denser (132 ppi), so the 1024x768 display will likely be small -
How accurate is GS iPad viewer?
by gazjm ·Im creating a new game for the iphone, but have realised it could be better on ipad. I don't have an ipad so im wondering how accurate a representation etc the ipad viewer gives. -
Important iPad Dev Question
by iPhoneDevForMe ·And if I had to choose, which would be better at the moment, releasing iPhone or iPad versions? Which would be more likely to sell at the mo? -
Commove - The Video
by Photics ·game is designed as a GameSalad / iPhone (and iPad) game. So even when the game has a lot of action on the screen, it's still quite playable. -
Important iPad Dev Question
by AfterBurnett ·Also, I noticed there is not option to choose iPad when uploading the app to itunes... is this normal? Do I just upload as usual? -
NEW WEBSITE!!! DESIGNERS IN NEED!!!
by SethsApps ·Upon having just jailbroken my ipad the other day I found that there were veryy few themes in "HD" for the ipad. So I decided to create a company dedicated to doing just that. So now -
Important iPad Dev Question
by firemaplegames ·The iPad already offers pixel doubling, and all iPhone games work on the iPad. -
Asplosion! Out tomorrow, promos today!
by JamesZeppelin ·I can see this being a hit. It really looks like the kind of games apple is pushing on the ipad too. -
Testing Auto-Rotate in Preview Player?
by JamesZeppelin ·If it is set up you just hit the play button in game salad and It sends it right o your iphone or ipad via wifi instantly. -
Important iPad Dev Question
by JamesZeppelin ·I dont know the situation but, half the games on the ipad are the same just with higher res graphics. -
Important iPad Dev Question
by AfterBurnett ·I saw on here that someone had submitted an iPad version of their iPhone app and it was rejected by Apple for not offering anything different from the iPhone version. -
Can't spawn more than 2 actors on the iDevices
by Koda89 ·iDevices is the universal nickname for the iPhone, iPod Touch, and iPad. Much quicker to say you are making a game for the iDevices than it is to say your are making a game for the iPhone, iPod Touch, -
New Game!!! Castle Clash
by iBlueRacoon ·i've tested it on a 1st gen ipod and an ipad... none of them worked... but i submitted it to apple either way.. ( i don't know what they tested the game on but it crashed on them too)...