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  1. Adventure games with inventory + game saves?

    gyroscope
    by gyroscope · June 2010
    I'm correct in saying? I guess the iPhone + iPad would save in a seperate file that's similar?
  2. New Games This Week - Blog Post

    scorelessmusic
    by scorelessmusic · June 2010
    My new revolutionary music accompaniment instrument exclusively designed for the iPad and made in 3 days with GameSalad.
  3. Can't spawn more than 2 actors on the iDevices

    TouchTiltGames
    by TouchTiltGames · June 2010
    Yeah its weird...I can spawn actors from a spawn point in the Viewer but on the iPad only 2 of the 3 will work.
  4. Adventure games with inventory + game saves?

    gyroscope
    by gyroscope · June 2010
    Hi, I know I'm trying to "run before I can walk", i.e I've only been using GS for a couple of hours, but I'm interested to know, for a future project, whether it's possible to a) cre
  5. LAG! I NEED HELP NOW PLEASE!

    firemaplegames
    by firemaplegames · June 2010
    The iPad is even better than those...
  6. Important iPad Dev Question

    MightyBoosh
    by MightyBoosh · June 2010
    Whilst I agree with iPhoneDevForMe above a lot of peeps buy the iPhone just as a phone, iPad users buy an iPad so they can buy Apps. Our revenue is split about 70% iPhone and 30% iPad.
  7. How accurate is GS iPad viewer?

    gazjm
    by gazjm · June 2010
    I'm going to try and borrow someones ipad for testing, but at least I know I can carry on developing with a good amount of certainty that it's going well!
  8. How accurate is GS iPad viewer?

    netdzynr
    by netdzynr · June 2010
    I find it to be quite accurate (now that I got it working) but nothing beats testing on an actual device. That said, the iPad display is denser (132 ppi), so the 1024x768 display will likely be small
  9. How accurate is GS iPad viewer?

    gazjm
    by gazjm · June 2010
    Im creating a new game for the iphone, but have realised it could be better on ipad. I don't have an ipad so im wondering how accurate a representation etc the ipad viewer gives.
  10. Important iPad Dev Question

    iPhoneDevForMe
    by iPhoneDevForMe · June 2010
    And if I had to choose, which would be better at the moment, releasing iPhone or iPad versions? Which would be more likely to sell at the mo?
  11. Commove - The Video

    Photics
    by Photics · June 2010
    game is designed as a GameSalad / iPhone (and iPad) game. So even when the game has a lot of action on the screen, it's still quite playable.
  12. Important iPad Dev Question

    AfterBurnett
    by AfterBurnett · June 2010
    Also, I noticed there is not option to choose iPad when uploading the app to itunes... is this normal? Do I just upload as usual?
  13. NEW WEBSITE!!! DESIGNERS IN NEED!!!

    SethsApps
    by SethsApps · June 2010
    Upon having just jailbroken my ipad the other day I found that there were veryy few themes in "HD" for the ipad. So I decided to create a company dedicated to doing just that. So now
  14. Important iPad Dev Question

    firemaplegames
    by firemaplegames · June 2010
    The iPad already offers pixel doubling, and all iPhone games work on the iPad.
  15. Asplosion! Out tomorrow, promos today!

    JamesZeppelin
    by JamesZeppelin · June 2010
    I can see this being a hit. It really looks like the kind of games apple is pushing on the ipad too.
  16. Testing Auto-Rotate in Preview Player?

    JamesZeppelin
    by JamesZeppelin · June 2010
    If it is set up you just hit the play button in game salad and It sends it right o your iphone or ipad via wifi instantly.
  17. Important iPad Dev Question

    JamesZeppelin
    by JamesZeppelin · June 2010
    I dont know the situation but, half the games on the ipad are the same just with higher res graphics.
  18. Important iPad Dev Question

    AfterBurnett
    by AfterBurnett · June 2010
    I saw on here that someone had submitted an iPad version of their iPhone app and it was rejected by Apple for not offering anything different from the iPhone version.
  19. Can't spawn more than 2 actors on the iDevices

    Koda89
    by Koda89 · June 2010
    iDevices is the universal nickname for the iPhone, iPod Touch, and iPad. Much quicker to say you are making a game for the iDevices than it is to say your are making a game for the iPhone, iPod Touch,
  20. New Game!!! Castle Clash

    iBlueRacoon
    by iBlueRacoon · June 2010
    i've tested it on a 1st gen ipod and an ipad... none of them worked... but i submitted it to apple either way.. ( i don't know what they tested the game on but it crashed on them too)...
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