@mjmdesign My email is jack(at)thermo-apps.com But we can't do this over email, I suggest a mini webinar... private chat/forum... You're free to use my forum if you like http://thermo-apps.com/forums/ I'll make a thread whenever you give me the word..
Thanks for the mention. Sadly I am juggling a few things at the moment so am unable to free up the time... been trying to get more graphics done for my store www.graphic-buffet.com
If you want to do a bulk buy for your game let me know and we could arrange a discount.
I received an abusive email from someone here... Im sorry but "You know who you are" if you want to run a group like this, theres a lot better things to say to people..
Hey buddy would totally love to help but i'm so flat out lately! which is why I haven't been on the forums much lately. However, if you see me on Skype and I have time to help i'd love to. I still like helping when I can.
I'm actually working on a Pokémon style game to. The art has been prototyped since last year and the art team is growing. But the hard code isn't starting for at least two months. But maybe when i'm deeper in to that I can give you some good tips.
I would suggest hitting up @P-O-M as he's working on a fantastic RPG game at the moment and i'm sure he'd have some wonderful suggestions. But again, my Skype is "ozboybrian" and if I can help i'll be more then happy to, but I can't 100% commit to anything at the moment as i'm a little in over my head.
I personally think you're best off doing the code yourself, that way you know where everything is. I've bought many fantastic templates since starting with Gamesalad. (literally spent probably $1000 easily on them) And the biggest deal is, I didn't do all the code, so when I want to edit something or I find something isn't working I often don't know where to look. But in my games I pretty much always know where to go.
I'm paying @johnpapiomitis to help me with some really complex code, but that's because I think i'll die doing it any other way and it's to a fixed area of the game. But that'll lead to me having to be really careful with it or i'll have to pay him more to fix it for me lol. If you have cash to burn, John is a great help (more so then usual I mean hahaha)
Sorry for the long comments, i'm a very opinionated person
tenrdrmerMember, Sous Chef, Senior Sous-ChefPosts: 9,934
Ok guys, time to take this offline. I suggest a group email list or a private forum.
Apparently everybody missed this. Since you are all still communicating through this thread I suggest Bookmarking it. It will no longer be moving up to the top of the comments List.
Comments
My email is jack(at)thermo-apps.com
But we can't do this over email, I suggest a mini webinar... private chat/forum...
You're free to use my forum if you like http://thermo-apps.com/forums/
I'll make a thread whenever you give me the word..
Ok, So if we're going to split profits on this, I suggest we maybe try and get it on GS's dev account? That would be the fairest way..
If you want to do a bulk buy for your game let me know and we could arrange a discount.
Your best bet would to make it free, since some of you are minors anyway.
But I will make sure you have a captiol shoutout in the description
Just sent you a message.
Im sorry but "You know who you are" if you want to run a group like this, theres a lot better things to say to people..
I'm actually working on a Pokémon style game to. The art has been prototyped since last year and the art team is growing. But the hard code isn't starting for at least two months. But maybe when i'm deeper in to that I can give you some good tips.
I would suggest hitting up @P-O-M as he's working on a fantastic RPG game at the moment and i'm sure he'd have some wonderful suggestions. But again, my Skype is "ozboybrian" and if I can help i'll be more then happy to, but I can't 100% commit to anything at the moment as i'm a little in over my head.
All the best!
@leonarddeveloper now you know I didn't send it so could you please change your comment
done and done...
Ill help you on the code then..
I've bought many fantastic templates since starting with Gamesalad. (literally spent probably $1000 easily on them) And the biggest deal is, I didn't do all the code, so when I want to edit something or I find something isn't working I often don't know where to look. But in my games I pretty much always know where to go.
I'm paying @johnpapiomitis to help me with some really complex code, but that's because I think i'll die doing it any other way and it's to a fixed area of the game. But that'll lead to me having to be really careful with it or i'll have to pay him more to fix it for me lol. If you have cash to burn, John is a great help (more so then usual I mean hahaha)
Sorry for the long comments, i'm a very opinionated person