State of GameSalad on 1-9-2015
Hello again all you GameSalad fans, I hope you all had great holidays! I’ve gathered some info to share with you guys, enjoy!
Graphene SDK (previously known as “Cross platform Creator”). More info will be shared with this topic from CodeWizard soon. Speaking of which, he has shared a little bit more info about how Graphene supports three main ways of getting logic into your apps. This info can be found at the following link (you’ll have to scroll down a little): http://forums.gamesalad.com/discussion/75011/introducing-graphene-sdk/p12
Release 12 for the Windows version of GameSalad Creator. We’re still working hard on getting the Windows version of Creator up to date with the Mac version. Adding template games to the Windows install offline build is one such thing that was recently completed.
Release 0.13.0. for the Mac version of Creator. Work is coming along on this as we’re working to fix the bugs that you guys have found using the release candidates. Once we have the bugs worked out enough we’ll push out a stable release for you guys.
New Release Candidate for the Mac version of Creator! We put out another Release Candidate for the Mac version of Creator recently and are working towards fixing the known issues. Feel free to grab a version of it here http://gamesalad.com/download/releases and check out this thread for more info and to report any issues you may find using the newest Mac release candidate: http://forums.gamesalad.com/discussion/75356/release-candidate-0-12-16-is-available.
New nightly build for the Windows version of Creator. We are currently working towards fixing the known issues in the Windows nightly build. For more info and to let us know of any issues you’re having with the Windows nightly build, check out the following thread: http://forums.gamesalad.com/discussion/75007/windows-creator-nightly-0-12-1-is-available and get the build here: http://gamesalad.com/download/releases
New marketplace / website updates! Some work is being done on a vendor sign up page for the new marketplace and I’ve heard that we’re going to begin beta testing for it this month, which is great news!
That’s all I have for you guys. More coming your way next week!
Comments
Thanks @ForumNinja
Universal Binary Template - Universal Binary Template Instructions Rev 4 (Short) - Custom Score Display Template
Good job son!
Roadmap? @CodeWizard @ForumNinja
Word homie!
Fortuna Infortuna Forti Una
Updating the roadmap is a good idea. @ForumNinja ?
Yeah it has been a over half of a year.
Little tid bit can you make it easer to get to please.
Is there an ETA on the official release 12 of the Windows version?
Some time in the next two months. @ForumNinja you and I should update that road map.
@BlackCloakGS Sounds like a plan
Sweet!!!!!
Im sure this has been asked in many shapes and sizes. But after reading this topic. I have a question. From what Im understanding is that Graphene ( when finished ), will do everything GameSalad Creator can do.....plus more. IF this is the case. Will there be any real need to continue the GS Creator? Will it not be logical for everyone to jump onboard the graphene train. What reasons will people want to stay with GS Creator. Im not trying to be my usual sarcastic self. The answer to this question might help me differentiate the 2 softwares. I guess what Im asking is. What would a comparison chart look like, placing these 2 side by side. Granted, like I said earlier. When Graphene is ....I dont like to use the word finished....well up and running at a great trot.
Thanks for the update, lots of exciting things in the works! 2015 is going to be a great year!
Big Smile Games Play Happy!
Check out our other GameSalad exclusives.
@CodeWizard @ForumNinja @BlackCloakGS Thanks for the updates , what about 64bit support ?
We are starting working on 64bit iOS Monday.
Yes!
Big Smile Games Play Happy!
Check out our other GameSalad exclusives.
Sounds good. Do you know if you can pay with a credit card on the new marketplace rather than paypal?
BlackCloakGS Posts: 1,376KEY MASTER, HEAD CHEF, MEMBER GameSalad Employee
5:55AM edited 5:55AM
We are starting working on 64bit iOS Monday.
@BlackCloakGS Thanks for the info.
So cliche
Fortuna Infortuna Forti Una