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Spawn actors to fill Y axis...
by pauljaappdev ·I'm trying to find a way to spawn actors all along one side of another actor. I have wall and want it to be covered by weeds, for example, all along right side of the wall and from the top to the bott -
Scene Attributes - I think they're what I need to use but I'm hitting a problem.
by mysticjim ·of a weapon at any one time, and I have enemies spawning from the right of the screen along one of six randomly selected horizontal paths and moving towards the left. -
An Illustrated Guide to the Display Text Behaviour
by Armelline ·Your wish is my command! http://forums.gamesalad.com/discussion/81273/an-illustrated-guide-to-the-spawn-actor-behaviour -
An Illustrated Guide to the Spawn Actor Behaviour
by Armelline ·The Actor dropdown menu allows you to select which actor it is that will be spawned. -
Spawn actors with distance to each other.
by Kungvald ·I am building a game where bricks spawns and moves down towards the bottom of the screen. How to spawn them in different positions (x), sideways, is no problem but i would like to have some beavior th -
What's the best way to manage a grid based game in GS?
by mysticjim ·I started by putting in some commands to figure out the x position, again I've not been able to find a single command to ask if the touch occurred between a range, so it I added a command to ask if th -
Game of the Month: March Submissions Thread
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An Illustrated Guide to the Display Text Behaviour
by buftea ·examples - that's the secret! in a clear step by step manner; thanks! Now (and I hope I'm not too audacious) Spawn, Timer and probably Animate should follow -
Introducing Casino Slots House - Now In The Play Store
by omiwebdesign ·* All our slots are 100% unique and not playable anywhere else (not even in an online casino). The real videoslot fans will love the high quality graphics and the unique bonus games. People that love -
GameStop and GameSalad
by Sowsh ·Sales reps could earn a commission on either yearly or monthly recurring memberships via a unique affiliate code that would be distributed with a CD of the GameSalad Pro Creator that comes with the pu -
Background Image Maximum Size for Desktop 2D RPG Game.... ( DMG and EXE )
by Socks ·(Quote) -
Background Image Maximum Size for Desktop 2D RPG Game.... ( DMG and EXE )
by luke2125 ·Ok, I have 1280 x 720, but maybe I can increase the scene size to ex: 20,000 x 20,000 pixels, but then what would be the best method in incorporation a background 2048 x 2048, that's repeated as the p -
Background Image Maximum Size for Desktop 2D RPG Game.... ( DMG and EXE )
by Socks ·(Quote) -
Background Image Maximum Size for Desktop 2D RPG Game.... ( DMG and EXE )
by luke2125 ·Thanks for the reply, what I mean by map, is that I'm looking to implement a background image ( terrain ) - map, then attach the camera to player, and move around freely on the map. So, since I can on -
Spawning Problem
by http_gamesalad ·game.active is set up like this. When game.active = 1 spawn red, when game.active = 2 spawn yellow , when game.active = 3 spawn green and so on -
Spawning Problem
by http_gamesalad ·Hello, what I'm trying to achieve is I want an actor to spawn a different position when game.screen.height = 480 . For some reason when I test it out it doesn't work when I put the screen size in iPho -
actor direction changed when using spawner.
by ronre ·Now, i am using a spawner that spawn random actor by table. -
What do you think is acceptable? Scene loading times
by supafly129 ·it about 20 seconds), and using a short timer to spawn all the actors at once on the scene doesn't seem to help much either. I of course want the most ideal user experience but not sure which would -
Actor comes after a particular score
by tatiang ·Spawn Actor -
Actor comes after a particular score
by deej011 ·The way I would do that is create another attribute called control for example than set it to 200 and make a rule saying when score = control spawn actor and change control to control + 200