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Swing back and forth after colliding
by Socks ·I don't understand what any of that means. What is a top X and Y position ? -
Swing back and forth after colliding
by Approw ·@socks by the way, I don't think we need the rope to be part of this behavior. it is now constrained to a top X and Y position, and to the box itself. -
Stuttering when previewing the Game with the Preview Button in Gamesalad
by Creator97 ·I just wanted to ask why it does stutter. (Look at the White actors on the top of the scene.) Here's my project file: -
How to make actor an disappear when colliding with another actor an reappear in a random place
by TheTiger ·(Quote) -
How to make actor an disappear when colliding with another actor an reappear in a random place
by tatiang ·Positions in GameSalad are measured from left to right for X and from bottom to top for Y. So the bottom of the screen is Y=0. You need to add the wall height to the 0+... part of the expression ins -
How to make actor an disappear when colliding with another actor an reappear in a random place
by TheTiger ·But the only problem is that it does it from bottom to top, so it doesn't spawn in the top quarter but it spawns in the rest of the scene. -
How to make actor an disappear when colliding with another actor an reappear in a random place
by TheTiger ·However, it's done it from bottom to top, so it spawns in the wall, which is at the bottom, but it doesn't spawn in the top quarter of the scene. -
Create a Hole in a Collision Shape_Like a Coin Going Into the Mouth on old "Zoltar" game
by floatingwoo ·the coin has entered the slot, not just have it destroyed on impact of a dark hole graphic. -
[Solved] actor became smaller after spawning
by tatiang ·If you double-click on the spawner actor in the scene, do you see a large lock symbol? If not, what happens when you click Revert to Prototype at the top of the actor's rules and then Preview again? -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Hymloe ·I think GS are "right on top of it". [/sarcasm] -
[Solved] Help with a very simple math expression, from official GS Basic Table Tennis template.
by osakamitsu ·I would assume we are still talking degrees with the 70 and 120 since they are at the top of the circle of degrees, but why use 70 and not 60 to even out the range of degrees? -
Help with shooting at mouse on platformer!
by tatiang ·Okay, so you're spawning the bullet actor on top of the spawner, which is fine. What direction are you spawning the bullet? -
Keep Object Velocity At A Constant Speed Even After Collision?
by RThurman ·This is off the top of my head (untested) but it should go something like this: -
allowing player to move after connecting to the platform. (file included)
by Thunder_Child ·The top video may help you best...if I am understanding your issue correctly. -
Integer change Attribute not working properly
by MarpCark ·when actor receives event - collide - player -
[GAME] [PUZZLE] Cube Crux
by Thunder_Child ·Now...another thing which may be an extreme possibility is...you did make this game with GS..and if you did....holy smokes ! Nicely done you would be in a top, tiny percentage of people who have mas -
Keyboard Input to Table not saving. Am I missing some logic?
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Stable Release - Macintosh GameSalad Creator 0.12.20
by Figuromo ·(Quote) -
Stable Release - Macintosh GameSalad Creator 0.12.20
by AlchimiaStudios ·Well the bug report is now in the top 8 on the list with 9 votes, most above it have already been confirmed/addressed, so i'm hopeful we'll hear something soon. -
Logic question for a timer
by RabidParrot ·Change the rules to a less than equation. If linear velocity x < 3, "3" representing any number, after 30 seconds destroy.