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ipad and ios universal publishing
by lobosco_estudio ·iOS publishing Universal is a way to show your app in Itunes Store for iPad and itunes store for iPhone or iPod. If you publishing a game only iPhone he is only show on the itunes store iPhone. That i -
ipad and ios universal publishing
by reginald.bernardin ·Hey I was wondering what is iOS universal Publishing? And why is there a separate section for iPad publishing. I thought when you publish for iPhone it can support ipad as well, it has iPad pictures i -
Grammar Pop is live! I couldn't have done it without you.
by fogarty ·My iPad game went live today, and I want to say thank you! I couldn't have done it without all the help I got from the community. In fact, I wrote a blog post about it called "Grammar Pop: Th -
Universal app - Different artwork for iPhone and iPad versions
by The_Gamesalad_Guru ·It will still crop it if the iPad is the scene size to start. He said just that it crops the image and it will and I know you can make things adjust based on device screen size but that is not what he -
Universal app - Different artwork for iPhone and iPad versions
by The_Gamesalad_Guru ·If you want it custom like that it's really best to make two separate apps. As the issue is the scene size not the image size in it's aspect ratio. An iPad is a 4:3 aspect ratio same for iPhone Legacy -
Universal app - Different artwork for iPhone and iPad versions
by shortwave ·Is it possible for me to create three background images, one at iPad resolution, one at iPhone 4 resolution, and another for iPhone 5? -
Hey GameSalad, what about Opt-Out from tracking?
by jonmulcahy ·@kevincross they've said before they would like to provide us with a high level view of the metrics (x number of iphone 4s, x number of ipad minis). I believe they were working on a sort of dashboard -
Game closing on start. HELP!!!!!
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Publishing Change ? - Blank images are now showing up as black boxes
by allornothing ·This happens to me on standard iPad 1 - iOS 5.1.1 . To be clear, this is *definitely not* limited to just the iPad mini - I have had several complaints about the issue on various non-retina devices, i -
Publishing Change ? - Blank images are now showing up as black boxes
by Portyman ·I only have tested it on an ipad mini on IOS 6. My game project is on GS, can you access it from there? Here is a side by side of and ad hoc build and a GS viewer build. Both on the mini ipad. Notic -
Publishing Change ? - Blank images are now showing up as black boxes
by RhiannonSalad ·* Is anyone getting this issue on a device other than the iPad Mini? -
Android universal build
by aanbari ·I found a bug in the 0.88 Nightly Build GSViewer.apk for Mac. I noticed that the Viewer only reads the device's screen dimensions accurately the first time it is run. If I switch to another app and -
GS Quick Resizer creates white actors?
by blue_elephant ·I am using the @DeepBlueApps Quick Resizer tool to convert my iPhone game to iPad. In the GS viewer the game looks fine but in an ad-hoc build some of the actors turn into white actors, but only some. -
Which type of banners should I use for a universal build?
by Rainbros ·My game is a universal app (made for iPad portrait with resolution independence). Should I make separate rules for iPhone and iPad (if screen.size.height=480, show iPhone banner, etc.) or just do one -
Sticking walls, floors, and ceilings to device boundaries
by JoeNewNine ·to get it stuck to the top of the screen. On the iPad preview, both work like a charm. But when I switch to test it on the iPhone preview, the ceiling ends up in the middle of the screen (both on let -
Blank frame in animation appears as black frame in current app store release
by GamePizza ·test on iPad 2, and on GS screen, blank actor does not show up as anything. It is blank as expected. -
Android universal build
by aanbari ·My app starts with an iPad Landscape platform. In my home screen: -
Game not working in GS viewer on devices
by Starx38 ·Trashed the creator as well as the viewer. Reinstalled. Updated to latest iPad software. Still not working. Code shouldn't be the issue. (I think) It's a purchased template and it runs fine in Cr -
New Game :- Demolition Dig
by gorillasqd ·*Designed for iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad -
Game not working in GS viewer on devices
by Starx38 ·Hope some one out there can help. My game does not work properly in the GS Viewer that's installed on my iPhone and iPad. The game shows up with the first scene (menu) but the sound doesn't work and