-
Touches Question, please help meeeee :-)
by venon_it ·with this solution when i touch iPad display and touch first object the object go to first fingers! -
Latest Viewer Post 0.9.93
by CaptFinn ·Ok its June 19 2012. Ive been away for awhile. Im back ready to finish up my ZIG & ZAG game for ipad. So I just updated Creator to 0.9.94 And just bought a new iPad2. Since Ive been away a wh -
Importing art clarification.
by Crestwood ·When importing art for an IPAD2, with RI set, should I be creating all of my images at 2048x1536 and then resizing them in GS? Or should that just be my background. -
The Non-Retina Splash Screen
by squirrel42 ·Why is there no retina graphic options for the splash screen on either iphone or ipad, or am I missing something? -
horizontal and vertical line on right and top of graphic
by MarcoCol ·But I thought, that the version will automaticaly streched down for the iPhone? I only position the images on the iPad schema. -
horizontal and vertical line on right and top of graphic
by MobileRocketGames ·To remove these artifacts, replace the images in the ipad version with images of the correct size. -
horizontal and vertical line on right and top of graphic
by MarcoCol ·Hmmm. No. I am not stretching them. I use them on the original size for iPad and for iPhone there is then a restretching I think. But I will have a look on it, if they can divided by 4... -
horizontal and vertical line on right and top of graphic
by MobileRocketGames ·Are you stretching the screen/actors to display on the ipad? -
iPad retina icons blurry
by thelogobar ·I just started trying to make some games for the retina iPad, so far so good but the icon always looks low resolution. The game itself look perfect, nice and sharp. I've tried two games so far and bot -
Testing in iTunes for iPad and iPod touch
by MarcoCol ·in the GS-Viewer, I can test my Project (it is developed for iPad portrait) on iPad and iPod touch. -
horizontal and vertical line on right and top of graphic
by MarcoCol ·I always finish my app and test it now in the newest viewer and also getting it over iTunes in sync on iPad and iPod touch. -
iap question
by Fal01 ·Does anyone know if you can use the same iap Apple ID for different versions of your game? ie.iPhone,iPad,Mac app store. -
Better way to move my clouds.
by JustMe74 ·choppy. It looks better on the actual device (iPad 2) than Preview, but it's still a little choppier than what I am looking for. Is there a better way to do this kind of animation that is more flui -
Spawn Actor & Resolution Independence
by JustMe74 ·Does the Spawn Actor behavior automatically adjust with resolution independence? For example, if I spawn a background at 512,384 relative to scene on the iPad 1/2, does it know to spawn it at 1024,76 -
My actor floats to the top of the screen after testing on my app on iPad device
by bjandthekatz ·@redlotusdesignz no you don't have to remove it, what you have to do is have the iPad flat on a 0Degree angle -
My actor floats to the top of the screen after testing on my app on iPad device
by bjandthekatz ·try removing the game from iPad -
My actor floats to the top of the screen after testing on my app on iPad device
by redlotusdesignz ·After I published the app and tested it on the iPad device, I noticed that whenever the game starts, the actor floats to the top. When I move my iPad, the actor moves on its own and not correspondin -
Black/blank screen when viewing on iOS devices
by paulb01 ·I am using GameSalad viewer to try testing on an iPad 2 and iPod touch g2. I have managed to install the viewer on the devices, but when I build the game, I am only getting a black screen, and no soun -
Help with GS Viewer
by The_Gamesalad_Guru ·Check to see if the provisioning profile on your iPad to see if it expired and check your stuff in the keychain also. Since it's been a while I suspect your stuff expired. If your Apple developer acco -
Help with GS Viewer
by bigdbz ·I went to try on my ipad "the draft anyway" and get an error (xcode generated I expect).