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  1. Touches Question, please help meeeee :-)

    venon_it
    by venon_it · June 2012
    with this solution when i touch iPad display and touch first object the object go to first fingers!
  2. Latest Viewer Post 0.9.93

    CaptFinn
    by CaptFinn · June 2012
    Ok its June 19 2012. Ive been away for awhile. Im back ready to finish up my ZIG & ZAG game for ipad. So I just updated Creator to 0.9.94 And just bought a new iPad2. Since Ive been away a wh
  3. Importing art clarification.

    Crestwood
    by Crestwood · June 2012
    When importing art for an IPAD2, with RI set, should I be creating all of my images at 2048x1536 and then resizing them in GS? Or should that just be my background.
  4. The Non-Retina Splash Screen

    squirrel42
    by squirrel42 · June 2012
    Why is there no retina graphic options for the splash screen on either iphone or ipad, or am I missing something?
  5. horizontal and vertical line on right and top of graphic

    MarcoCol
    by MarcoCol · June 2012
    But I thought, that the version will automaticaly streched down for the iPhone? I only position the images on the iPad schema.
  6. horizontal and vertical line on right and top of graphic

    MobileRocketGames
    by MobileRocketGames · June 2012
    To remove these artifacts, replace the images in the ipad version with images of the correct size.
  7. horizontal and vertical line on right and top of graphic

    MarcoCol
    by MarcoCol · June 2012
    Hmmm. No. I am not stretching them. I use them on the original size for iPad and for iPhone there is then a restretching I think. But I will have a look on it, if they can divided by 4...
  8. horizontal and vertical line on right and top of graphic

    MobileRocketGames
    by MobileRocketGames · June 2012
    Are you stretching the screen/actors to display on the ipad?
  9. iPad retina icons blurry

    thelogobar
    by thelogobar · June 2012
    I just started trying to make some games for the retina iPad, so far so good but the icon always looks low resolution. The game itself look perfect, nice and sharp. I've tried two games so far and bot
  10. Testing in iTunes for iPad and iPod touch

    MarcoCol
    by MarcoCol · June 2012
    in the GS-Viewer, I can test my Project (it is developed for iPad portrait) on iPad and iPod touch.
  11. horizontal and vertical line on right and top of graphic

    MarcoCol
    by MarcoCol · June 2012
    I always finish my app and test it now in the newest viewer and also getting it over iTunes in sync on iPad and iPod touch.
  12. iap question

    Fal01
    by Fal01 · June 2012
    Does anyone know if you can use the same iap Apple ID for different versions of your game? ie.iPhone,iPad,Mac app store.
  13. Better way to move my clouds.

    JustMe74
    by JustMe74 · June 2012
    choppy. It looks better on the actual device (iPad 2) than Preview, but it's still a little choppier than what I am looking for. Is there a better way to do this kind of animation that is more flui
  14. Spawn Actor & Resolution Independence

    JustMe74
    by JustMe74 · June 2012
    Does the Spawn Actor behavior automatically adjust with resolution independence? For example, if I spawn a background at 512,384 relative to scene on the iPad 1/2, does it know to spawn it at 1024,76
  15. My actor floats to the top of the screen after testing on my app on iPad device

    bjandthekatz
    by bjandthekatz · June 2012
    @redlotusdesignz no you don't have to remove it, what you have to do is have the iPad flat on a 0Degree angle
  16. My actor floats to the top of the screen after testing on my app on iPad device

    bjandthekatz
    by bjandthekatz · June 2012
    try removing the game from iPad
  17. My actor floats to the top of the screen after testing on my app on iPad device

    redlotusdesignz
    by redlotusdesignz · June 2012
    After I published the app and tested it on the iPad device, I noticed that whenever the game starts, the actor floats to the top. When I move my iPad, the actor moves on its own and not correspondin
  18. Black/blank screen when viewing on iOS devices

    paulb01
    by paulb01 · June 2012
    I am using GameSalad viewer to try testing on an iPad 2 and iPod touch g2. I have managed to install the viewer on the devices, but when I build the game, I am only getting a black screen, and no soun
  19. Help with GS Viewer

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · June 2012
    Check to see if the provisioning profile on your iPad to see if it expired and check your stuff in the keychain also. Since it's been a while I suspect your stuff expired. If your Apple developer acco
  20. Help with GS Viewer

    bigdbz
    by bigdbz · June 2012
    I went to try on my ipad "the draft anyway" and get an error (xcode generated I expect).
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