GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. how adding top score?

    RUPAS
    by RUPAS · April 2011
    hi friends, i have add score, but how adding top score??
  2. Add Zoom to Scroll/Non-Scroll option

    Barrythe
    by Barrythe · April 2011
    couldn't agree more, we could really do with a dedicated HUD layer that permanently stays locked to the camera position regardless of zoom.
  3. What's your first week download counts for a FREE app?

    synthesis
    by synthesis · April 2011
    Let us know what you week totals are...as the first 2 days are usually sharply higher than the daily average over 7 days...unless you go viral and/or break into the TOP 50 games! (Image)
  4. Actors "bounce" into ground

    micksolo
    by micksolo · April 2011
    I have a game where one actor jumps on top of another actor who is standing on an actor "ground".
  5. actor always face another actor?

    rlehm
    by rlehm · April 2011
    I have an actor that comes into the scene from the top. I want him to always point(aim) at the actor at the bottom as he slowly leaves the scene. Everything I've tried seems to not go as planned. Any
  6. is this going to slow down my game?

    guilleface
    by guilleface · April 2011
    i always read spawn and destroy is not good, i have a enemy shoot (spawn bullet) every 3 seconds and in the bullet i have a rule to destroy this after 1.5 seconds . is this bad if i have this for 8
  7. Singapore Part 2 - the return

    Sparkyidr
    by Sparkyidr · April 2011
    Top free : 108
  8. Singapore Part 2 - the return

    Sparkyidr
    by Sparkyidr · April 2011
    As of now : 21:11 UK Time according to Majicrank (real time top 200 stats :
  9. Game Creation Log - BOT

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · April 2011
    Even if you're making a top-down game, you can still add layers of scrolling. Earlier today I was busy figuring out the math. I wanted to create a sense of depth, but I didn't want to kill the perform
  10. How can I change camera zoom without affecting HUD elements?

    Barrythe
    by Barrythe · April 2011
    that out for each actor. Having a Dedicated HUD layer in gamesalad which doesn't obey camera zoom sounds like a very handy feature, I might go request that. Cheers.
  11. How can I change camera zoom without affecting HUD elements?

    Barrythe
    by Barrythe · April 2011
    I have my HUD elements on a separate layer which is set to be non-scrollable. When I zoom the camera out by changing the scene.camera.size.width and scene.camera.size.height attributes everything on s
  12. Interesting App Store gaming news stories

    Crazybreadman
    by Crazybreadman · April 2011
    Nooo, that Monino it's currently in the US top 10 apps. I'm ashamed of my country at this particular moment.
  13. Isometric Movement ?

    marks
    by marks · April 2011
    You could also do this proportionally to where the actor is in the scene, too, if you don't want it just to be top-down (ala Civilization 2); in each directional movement, add additional rules to acco
  14. $$ Prepare for upload and invoice number??? $$

    JohnPapiomitis
    by JohnPapiomitis · April 2011
    When is says prepare for upload there should be a button at the top right of somethign you press and it will change from prepare to waiting for upload. You then compress and zip the .app file gamesald
  15. Isometric Movement ?

    PIXOMUSE
    by PIXOMUSE · April 2011
    I'm assuming I can fake 'behind objects' by utilising some sort of layer system also ?
  16. Freelance Composer and Sound Designer. (currently Offering Free Work)

    DanBosley
    by DanBosley · April 2011
    I'll let you how I'm getting on an will PM you. Due to other committments on top of this, all I ask is that you allow just a little bit of time, but I will get back to you.
  17. drag only one actor

    RH
    by RH · April 2011
    Think that's what you are looking for. In that demo you can have an unlimited number of the same actor and only control the one on the top using only one (i think, can't remember) global attribute and
  18. drag only one actor

    ACOR77
    by ACOR77 · April 2011
    hi im creating a fruit game and when i´ve got two actors, one on top of the other and i just want to move the one in the top, i drag both of them, i wanna know if anyone knows how to move only one act
  19. how can i solve this problem guys with bouncing and falling actor?

    guilleface
    by guilleface · April 2011
    basically iam trying to do is when player self motion linear velocity y is for example = -1000 destroy this actor, the problem is i have to not set a maximum speed on my character, so when i bounce i
  20. FallDown Template By Canioh

    sdsmith64
    by sdsmith64 · April 2011
    wow...I bought the Fall Fall Fall game from the app store just to play it...and the guy did not even change the controls!! so the ball(player) just sits there dies when it hits the top...LOL...LOL I h
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla