So we'll need to create a new version of our games with smaller, non-retina graphics? Also, does it have to be iphone landscape size? I'll check the vids out later ... i can see exciting opportunities when they have all the services up and running soon!
I'm so glad that Project Masala was HTML5. I'm really impressed:) The only neg is that it doesn't work in the Opera browser:( Other that that, fantastic work GS-team:D
We've found a snag in our publishing server. Taking it down to fix. Once it's back up (should be very short downtime) please republish to GameSalad Arcade. Once that's done, you will see a button at the end of publishing flow that will take you to your game's page.
Also, some wanted the full release notes posted here. Here are the full release notes for GameSalad 0.9.5:
Release Notes, GameSalad version 0.9.5 beta
Features:
Project Masala: HTML5 Publishing Publishing to GameSalad Arcade in HTML5 from the GameSalad Creator Previewing HTML5 Games HTML5 Advisory Warnings during Publishing GameSalad Arcade Updates Integration of HTML5 Technology to support playing of HTML5 Embedded games across all browsers. Social Messaging Support
Templates:
New Universal Control Schemes Template
Fixes:
GameSalad Creator: Previewing iPhone games when running the iOS Previewer on iPads now track touches correctly Resolution independence now saves correctly Resolution independence now correctly uses down sampled images on phones older than iPhone 4 Changing actor color property now immediately updates actor color Phone call interruptions no longer cause iPhone games to lock up Angular drag now affects angular velocity Users can now delete behaviors from the My Behaviors folder Improved GameSalad Creator load times when launching on a slow network connection Resolved an issue allowing users to exceeded the allowable number of characters in a text field during publishing Fixed issues where GameSalad Creator hung while processing multiple clicks on the toolbar GameCenter leaderboards now display in the correct orientation on the iPad Users are no longer able to publish without a valid provisioning profile Best Practices Documentation: Best Practices for publishing on HTML5 Referral Link Blending Mode Best Practices
Ok, so if you post a GS arcade link on facebook, it won't be playable directly on the person's profile page (as you might guess - facebook wouldn't want games embedded that they don't get a cut of!)
But you can click it and the game will open in a new tab/window.
I've had some issues with the images we were using in our documentation. I'm fixing those now and should have the supporting documentation live in the next 30-60 minutes.
We are exploring multiple monetization methods for HTML5 games. We should be starting to roll them out in the coming weeks. And, as mentioned earlier in the thread, we're looking beyond traditional advertising.
Photics said: Web preview broken... doesn't work at all... just hangs... how does testing miss something like that? I found a huge bug in like two seconds.
Comments
Can't wait to get Interstellar Cupcake on this. Can we make Facebook apps using embed?
You say 20 mb is recommended but you'll support up to 150mb. Do you support up to that now, or is that future related stuff.
Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left
Shadows Peak is an atmospheric psychological horror that explores the dark side of a player.
Hey has anyone tried the online games on their mobile browser yet? Trying on an ipod 3rd gen now... Anyone with a non safari browser?
Lump Apps and My Assets
Good job GameSalad ... very good work
can you post a direct link?
www.marcosriffel.com
Thanks!
Are all the bugs fixed in this update?
better forums, HTML 5, google chrome apps......
I love you GS!
I hate you exam!
thanks SF
thanks yoda
thanks t
thanks CM
thanks jobs
thanks everyone
Calvin
____________________________________________________
________________________________________
http://www.thatgameforum.com/
http://gshelper.com/
http://www.youtube.com/user/GameSaladCookbook#p/
http://gamesalad.com/wiki/
______________________
http://www.thatgameforum.com/
http://gshelper.com/
http://www.youtube.com/user/GameSaladCookbook#p/
http://gamesalad.com/wiki/
http://www.youtube.com/watch?v=NEGeRXVjTKk
We've found a snag in our publishing server. Taking it down to fix. Once it's back up (should be very short downtime) please republish to GameSalad Arcade. Once that's done, you will see a button at the end of publishing flow that will take you to your game's page.
--Yodapollo
Release Notes, GameSalad version 0.9.5 beta
Features:
Project Masala: HTML5 Publishing
Publishing to GameSalad Arcade in HTML5 from the GameSalad Creator
Previewing HTML5 Games
HTML5 Advisory Warnings during Publishing
GameSalad Arcade Updates
Integration of HTML5 Technology to support playing of HTML5 Embedded games across all browsers.
Social Messaging Support
Templates:
New Universal Control Schemes Template
Fixes:
GameSalad Creator:
Previewing iPhone games when running the iOS Previewer on iPads now track touches correctly
Resolution independence now saves correctly
Resolution independence now correctly uses down sampled images on phones older than iPhone 4
Changing actor color property now immediately updates actor color
Phone call interruptions no longer cause iPhone games to lock up
Angular drag now affects angular velocity
Users can now delete behaviors from the My Behaviors folder
Improved GameSalad Creator load times when launching on a slow network connection
Resolved an issue allowing users to exceeded the allowable number of characters in a text field during publishing
Fixed issues where GameSalad Creator hung while processing multiple clicks on the toolbar
GameCenter leaderboards now display in the correct orientation on the iPad
Users are no longer able to publish without a valid provisioning profile
Best Practices Documentation:
Best Practices for publishing on HTML5
Referral Link
Blending Mode Best Practices
@yodapollo but what if I wanted to publish my iPhone game with html5 that has retina support. Will it not work? Should I switch it back to normal Rez?
*notices new forum text* ...That has to go...
But you can click it and the game will open in a new tab/window.
Way to go guys! You officially gave me an eye strain!
http://gamesalad.com/forums/topic.php?id=26144
-Drahc
when will 0.9.6 come? lol
________
http://www.thatgameforum.com/
http://gshelper.com/
http://www.youtube.com/user/GameSaladCookbook#p/
http://gamesalad.com/wiki/
I've had some issues with the images we were using in our documentation. I'm fixing those now and should have the supporting documentation live in the next 30-60 minutes.
@Mammoth
We are exploring multiple monetization methods for HTML5 games. We should be starting to roll them out in the coming weeks. And, as mentioned earlier in the thread, we're looking beyond traditional advertising.
--Yodapollo