• Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select
Manto
Member Posts: 796
I have started working on a Custom Scene Editor, a tool that will make scene editing / creating levels easier.
• Video:
• Features I've planned to add:
- Grid √
- Snap-To-Grid √
- Multi-select √
- Change X&Y values (like in the windows creator)
I will be updating this thread as the development of the tool goes on. Let me know if you have ideas for features that could be added.
• Video:
• Features I've planned to add:
- Grid √
- Snap-To-Grid √
- Multi-select √
- Change X&Y values (like in the windows creator)
I will be updating this thread as the development of the tool goes on. Let me know if you have ideas for features that could be added.
Comments
Keep us updated!
* Zooming in and out might be useful. I can't get the CTRL+mouse wheel to work.
* Add the grey border around the scene where we can move items to keep them out of view and preferably bigger than the current one in GameSalad which is often too thin/restrictive.
* And an easy to get to layers panel. I think a layers panel would be needed regardless as you might need to access an actor behind another.
Special thanks for @KevinCross for the feature suggestions.
I thought I'd ask as I noticed the tool in the video was running in Windows or at least has the Windows UI.
It's Mac OS X 10.9 http://www.apple.com/osx/preview/.
Added zoom:
Cheers!
Added Multi-select and Background Color detection
Mouse X & Y are also displayed on the left side.
This is really cool.
can you edit layer with the custom editor?
how are you making this? (what language)
I've got loads of Level editors for other program's, It's the converting to GS part that matters for me :-)
Fantastic work !!!
@LeonardDeveloper The video below demonstrates how it imports and exports GS projects.
Added Image Loading
CSE running on a Mac:
Would be great to see an actors x and y coordinates as well when selected
Its people like DBA and yourself that help push GameSalad forward.
Its a shame you have to even consider doing this though, as the things your working on should have been a core part of the creator from day one. But Im sure your going to make a lot of people happy with your editor if it works and is fully compatible with GS project files
15 years old | Half Baked Productions | PetRun 2.0 - Classic Features. Redesigned
@beefy_clyro Actor X & Y are now displayed, too.
This is simply fantastic, the more I look at it the more impressive it is.
Multiple object select, live X-Y co-ordinate indicators, zoom!!, snap to grid, custom grid sizes . . . . this is all incredible !
When you've finished I would be very happy to pay for these features.
Can I ask, how long has this project taken you to get this far ?
I have been working on it for 3 days, lol.