GameSalad

New CEO Introduction

bdusingbdusing Posts: 2Key Master, Head Chef, Executive Chef, Member, PRO

Hello everyone! I'd like to introduce myself. My name is Brent Dusing, and as you guys have heard, I'm the new CEO here at GameSalad.

I know there have been questions about the future of GameSalad and what our education focus means to you. Here’s some info about what we’re currently working on and plan to do.

CodeWizard is continuing to work with GameSalad, and as you might have seen in his post, we’re hoping to have a test build within the next week or so that will fix the slowdown issues on the latest Mac OS.

Alongside hiring, we’re building a curriculum to help educators teach GameSalad in the classroom, and it will be ready for when schools start up again. GameSalad, as it sits minus the slowdown, is a great tool for educators and really fills a niche in the market in a couple of ways:

  • GameSalad is great for teaching coding concepts and problem solving skills without all the syntax of code.
  • GameSalad is very easy to get started with and use, especially with a little guidance from a teacher.

Even though we’re going to be more focused on education and providing for / selling to schools, we won’t forget about our awesome community and developers. We have plans to fix any major issues in Creator itself as well as maintaining support for the 3rd party SDK’s etc.

Although we won’t be working short term on Facebook integration or other larger features that mainly benefit just developers, the features that we will be working on will benefit you guys just as much as education users. To give you some ideas about our development priorities, here’s a couple near the top:

  1. Fix the performance issues that have arisen in the Mac version. This means the horrible slowdown that El Capitan 10.11.5 introduced and beachballing that occurs when opening large actors.
  2. General usability improvements. Some examples include basic things like snap-to-grid and zoom.

I hope this helps put your minds at ease, and feel free to ask questions! I’ll try to get to them when I have time today.

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Comments

  • tatiangtatiang Posts: 10,782Member, Sous Chef, PRO, Senior Sous-Chef

    Welcome and good to hear!

  • DuesDues Posts: 1,159Member

    Welcome! Nice! :)

  • ArmellineArmelline Posts: 4,391Member, PRO

    Welcome, Brent! Great to have you on board and looking forward to seeing how things develop!

  • The+BaronThe Baron Posts: 30Member, PRO

    Awesome news!

  • Braydon_SFXBraydon_SFX Dallas, TexasPosts: 8,829Member, Sous Chef, PRO, Bowlboy Sidekick

    Welcome, sir!

  • AlchimiaStudiosAlchimiaStudios Posts: 798Member, PRO

    Welcome aboard. @bdusing

    I'm all for improvements to the UI/usability, so long as we get continued updates to support the newest OS's both for the creator and for publishing. It sounds like that will be the case.

    Looking forward to see what's in store for Gamesalad.

  • jamie_cjamie_c ImagineLabs.rocks Posts: 5,280Member, BASIC

    Welcome, hope all goes smoothly.

  • luke2125luke2125 Posts: 225Member, PRO

    Hi,

    Welcome sir.......

    A couple of questions:

    1) Compensation for the weeks that Game-Salad was unable to be used ?

    2) @CodeWizard : What are the plans concerning the addition of Steam ( export to .exe ). Is this something Game Salad will finally implement? Yes or no?

    3) What is the road-map going forward ( 3 - 6 Months ) ?

    4) Is the current business model going to be remain the same? Or are there any changes regarding pricing going forward?

    5) Will communication between some staff members and the community improve? We have good hard working staff members, but sometimes communication is not there.....

    Well, I have more questions, but this is just a start.....once more, Welcome Brent.......God Bless...:smile:

    Sincerely,

    Sunday

  • NNterprisesNNterprises Posts: 387Member, PRO

    Thank you and welcome!
    I understand you will be focusing on education which is fine.

    Please advise if you will ever focus any time into Google Play Services. There's workarounds for everything else, but this is really the only thing holding back my games from being fully complete and competitive.

    Why teach students Apple and Amazon leaderboards and such but not Google? It may be a better selling point to educators if you have a fully functional and compatible tool first.

  • AlchimiaStudiosAlchimiaStudios Posts: 798Member, PRO
    edited June 2016

    @Adrenaline said:

    @AlchimiaStudios said:

    Looking forward to see what's in store for Gamesalad.

    I don't want to be the wet blanket here but...I guess I will anyway.

    It looks like not much is in store for GameSalad. All that's been promised (of relevance to the majority of developers here, anyway) is that the current Creator will be fixed, and will continue to be 'fixed' in the future as updates in other software demand it.

    I don't want to understate the value of snap-to-grid and zooming, those are great! But other than that, I see clear evidence that the future Creator will look just like the present Creator.

    I don't understand how 'features' for education will be inherently different from features in general, unless they aren't truly features at all.

    I've seen this cycle in the community where we get really happy and excited when an announcement of any kind is made...but then there's silence from on high, creating a nervous energy that quickly turns into vocal unrest. Finally, someone steps out of the office to share a few words and all is great again. Wait a week and repeat. :smile:

    You're right, but my expectations are low. I've been around here for 5 yrs, I know how things go.

    But to me as long as the software continues to stick around and I can use it how I can right now, that's good enough. With UI improvments added on, even better!

    There are many other Frameworks/SDK's/Engines vastly more supported and feature rich than Gamesalad, i'm sure Gamesalad knows this. I'm sure many other developers realize this as well. I'm sure most people know this. But for now I need to use Gamesalad, so this is good news to me.

    If there current plans don't fit your current needs, go find another tool.

    edit: And to add on to this, I can easily see how GS pivoting to a education market makes sense, I've learned plenty about coding logic and code structure from the tool. Even code syntax and operators for LUA and with custom collisions JSON formatting etc.

    It's a nice tool to ease into that world.

  • IceboxIcebox Posts: 1,297Member, BASIC

    @bdusing Welcome ! This is great , i have a question, after your done with fixing performance issue and improving usability , will we ever get a chance to request new features as normal developers in the future ?

  • AdrenalineAdrenaline Posts: 466Member, BASIC

    @AlchimiaStudios said:

    If there current plans don't fit your current needs, go find another tool.

    I didn't mean to attack you in my post, apologies if it read that way to you. It's always true that if a tool's current plans don't fit someone's needs, they should go find another tool. I don't dispute that fact but it shouldn't be a reason to not voice concerns or reactions, right?

    I shouldn't have quoted you on looking forward to GameSalad's future, that must've sounded confrontational. I, too, am looking forward to GameSalad's future. Cheers!

  • mhedgesmhedges Raised on VCS Posts: 620Member, PRO

    @bdusing,

    Welcome aboard, Brent. We are glad to hear from you.

    I understand GS' focus on education given the potential market size and demographics, so the education angle is a natural fit. That said, we encourage you to actively listen to the existing developer base, which is smart, demanding of a quality platform, and eager to help as you may later read about the forum's voluntary beta testers.

    You mentioned third-party support. Please keep this option on the table, as the existing community can come up with some great ideas; just search for forumer Manto's thread on a Level Editor for a recent example of what some good brains out there can do.

    Finally, frequent periodic contact with the forum, even if just to say Hello, is most welcome.

    Best of luck!
    Marcos

  • gingagaminggingagaming FREELANCE GS DEV Posts: 1,426Member, PRO

    Welcome to the team Brent. Slip on your helmet, keep your hands inside the car at all times and hold on tight. This is gonna be the ride of your life.

  • bdusingbdusing Posts: 2Key Master, Head Chef, Executive Chef, Member, PRO
    edited June 2016

    As someone who spends a lot of time teaching GameSalad (admittedly to adult students rather than kids) there are a whole bunch of things I'd recommend changing to make it an easier tool to learn and use for beginners. Is it worth me writing them out, or would they just go into a black hole?

    @armelline As an experienced user, those thoughts would be great to hear! There's likely some overlap with our current ideas, but extra feedback is always welcomed. I'll have @ForumNinja reach out to you.

    What is the road-map going forward ( 3 - 6 Months ) ?

    One of our new hires (Carlos) will be working with other staff members in the near future to create a Roadmap that will be visible for you guys. The two biggest priorities right now are:

    • Increase the number of schools that use GameSalad
    • Fix the slowdown in Mac Creator

    Is the current business model going to be remain the same? Or are there any changes regarding pricing going forward?

    There's been some discussion on changing pricing, but we haven't come to any decisions yet. The SaaS model will be staying.

    Please advise if you will ever focus any time into Google Play Services / will we ever get a chance to request new features as normal developers in the future?

    We are aware that Google Play Game Services is the most voted for feature request, and as such we will look into implementing it in the future, but it will take some time since we have other development priorities to resolve first i.e the slowdown for El Capitan 10.11.5 users.

    Will communication between some staff members and the community improve?

    Yes. I’ve tasked @ForumNinja with being the main point of contact for the forums, so if you want us to see something be sure to tag him.

  • AdrenalineAdrenaline Posts: 466Member, BASIC

    The fix for the slowdown in El Capitan seems to be the go-to space filler when asked about anything involving the future. The general understanding around here is that the slowdown will be resolved in about a week, so then what do we make of all the answers here that are focusing on it?

  • lycettebroslycettebros Posts: 1,597Member, PRO

    Congratulations Brent. I wish you and my beloved GS all the luck it needs.
    Get a license server solution for schools is my advice.

  • LivieGamesLivieGames Posts: 44Member

    Welcome Brent! Great to hear from you.. Very much looking forward to a fix for the slow-down since os x 10.11.5 update..
    Cheers mate

  • Nabbo+%28ReflectiveByte%29Nabbo (ReflectiveByte) Posts: 265Member, PRO

    @bdusing and @ForumNinja .. Congrats Brent.. I have few questions that needs answers.. can you elaborate this point "Increase the number of schools that use GameSalad".. as what it means you all will focus marketing and sales for educational.. what about development? I only see @CodeWizard as a developer within the company so I expect very less development in terms of progress or updates?..

    Also, I don't see that you elaborate on improving the GS on development (increasing development staff) as it has been always the case? You just mentioned fixing the GS and few GUI and full stop.. so I don't see that you plan to make or add features GS as you focus is on education only. That is why I am not planning to make new games until I see good future or improvement as from development side on you rely on one person..

  • jay2dxjay2dx Posts: 599Member, PRO

    Look as long as we can still publish to iOS when the big education stuff kicks in I'm happy still!thats my main worry that GS switches from a publishing platform to an education only platform, I mean, it's it's just about teaching there will be no need to have a tool that you can publish with!!

  • HypnorabbitHypnorabbit SingaporePosts: 94Member, PRO

    Hello @bdusing and welcome to GS! I think the community has answered most of the relevant questions above. My votes are for the creator fix and Google Play Services.

    I hope your educational focus doesn't leave this community behind. I foresee the creator being fixed and then radio silence from here on in, as you focus on recruiting schools. Please don't let this happen!

    Take it from me, I've lurked as a PRO for 5-6 years and rarely contributed to discussion - this is my fault.

    You've got the best community here and I hope you can nurture it!

  • -Timo--Timo- Posts: 2,227Member, PRO

    Welcome!

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