Introducing GameSalad Direct

1181921232454

Comments

  • dazzlemedazzleme Member Posts: 152
    BeyondtheTech said:
    Don't be so sure about that.

    I'm not holding my breath by any means, just pointing out that based on the technicality of what Yodapollo wrote in the first post on this thread, it would mean we aren't stuck with the GS splash screen. Customized splash screens were a pro feature. Technically speaking, they've now confirmed we'll be able to have customized splash screens. Whether they now do what they wrote is another question entirely.
  • Rob2Rob2 Member Posts: 2,402
    TUAW make a good point...Apple will loose dev connections over this...might not be happy...I still think we should all email Steve :)
  • iDeveloperiDeveloper Member Posts: 441
    Rob2 said:
    TUAW make a good point...Apple will loose dev connections over this...might not be happy...I still think we should all email Steve :)

    YEAH! Email Stevie and let him in on their "little" secret. Apple will come knocking on GS's door.
  • synthesissynthesis Member Posts: 1,693
    jonmulcahy said:
    it's on TUAW now:
    http://www.tuaw.com/

    They made a good point...GS just stole a bunch of dev account subscriptions with Apple in this move...basically diverting Apple SDK license revenue to them. I one blink...Apple could make 3rd party publishing against their TOS and then GS would be F'kd.

    How 'bout them apples!!!
    Any fence-sitters still want to rely on GS now?
  • ChunkypixelsChunkypixels Member Posts: 1,114
    Well the news seems to be spreading now.... and it seems the big point that the headlines are concentrating on is the part about individual users bypassing Apples dev program.....

    I dont think that Gendai/GameSalad really thought that bit through.....

    Its gonna be interesting to see the official GS response that theyre working on, and how they plan to work their way out of this mess....
  • netdzynrnetdzynr Member Posts: 296
    "I want a pony!"

    LOL. Best thread tag ever.
  • quantumsheepquantumsheep Member Posts: 8,188
    Chunkypixels said:
    Well the news seems to be spreading now.... and it seems the big point that the headlines are concentrating on is the part about individual users bypassing Apples dev program.....

    I dont think that Gendai/GameSalad really thought that bit through.....

    Or they did, and Apple is fine with it.

    Who knows, eh?

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • AfterBurnettAfterBurnett Member Posts: 3,474
    @QS... Apple being fine with losing a bunch of potential customers? Doubt it...
  • Rob2Rob2 Member Posts: 2,402
    quantumsheep said:
    Or they did, and Apple is fine with it.

    Who knows, eh?

    QS

    you do ?
  • iDeveloperiDeveloper Member Posts: 441
    Well, stepped up and emailed Stevie, and included other reasons:

    "Just wanting to report something that will make Apple loose potential developers, and may make Apple un-happy.

    It's called: GameSalad.

    According to their new program, "GameSalad Direct" will allow everyone to create games WITHOUT the need of an Apple Developer account, not to mention the other hassles that GameSalad has introduced.

    Other Hassles:

    1) Pay per game publish

    2) Unknown amount of Revenue sharing. Assuming GameSalad takes %30, us devs will take a small %60 of the revenue. (not to mention Uncle Sam's share of the revenue)

    3) Devs have to publish through GameSalad, thus loosing their "identity".

    4) GameSalad's iTunes Connect account will be overwhelmed with apps; possibly 1000's of apps.

    Thanks."

    I'll post IF Stevie responds.
  • ChunkypixelsChunkypixels Member Posts: 1,114
    quantumsheep said:
    Or they did, and Apple is fine with it.

    Who knows, eh?

    QS

    yup... quite right, didnt really consider that.

    I doubt it though... but yup, I'll give you that one.....
  • quantumsheepquantumsheep Member Posts: 8,188
    POLYGAMe said:
    @QS... Apple being fine with losing a bunch of potential customers? Doubt it...

    If there are more games on the app store then apple gets more revenue - potentially. So they may lose $100 now, but may gain thousands if something is successful.
    Rob2 said:
    you do ?

    Honestly, I don't. I do know that GS has so far been on good terms with Apple. That's all.

    Cheers,

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • AfterBurnettAfterBurnett Member Posts: 3,474
    POLYGAMe said:
    @QS... Apple being fine with losing a bunch of potential customers? Doubt it...

    Actually, I take that back. Apple have no issue with any other publishers... after all... they get the cash from the apps themselves, GS may be able to bring them a whole heap of money that they otherwise wouldn't see....
  • AfterBurnettAfterBurnett Member Posts: 3,474
    quantumsheep said:
    If there are more games on the app store then apple gets more revenue - potentially. So they may lose $100 now, but may gain thousands if something is successful.

    Honestly, I don't. I do know that GS has so far been on good terms with Apple. That's all.

    Cheers,

    QS

    Hehe you beat me to it ;-)
  • ShanemcShanemc Member Posts: 86
    Well what happens to all you guys out there when GS is no more?
  • 8BitMichael8BitMichael Member, PRO Posts: 125
    Shanemc said:
    Well what happens to all you guys out there when GS is no more?

    http://unity3d.com/
  • ChunkypixelsChunkypixels Member Posts: 1,114
    quantumsheep said:
    If there are more games on the app store then apple gets more revenue - potentially. So they may lose $100 now, but may gain thousands if something is successful.

    Honestly, I don't. I do know that GS has so far been on good terms with Apple. That's all.

    Cheers,

    QS

    That was the old GameSalad...not sure how this new version is gonna still fit in..... new management, new ways of doing things etc their relationship with Apple could easily change...

    I think the higher percentage of trash apps compared to good ones its going to produce, due to most serious devs migrating, is going to be a big negative rather than a positive too.
  • ShanemcShanemc Member Posts: 86
    I look at it this way. GS has to make money somewhere, so if this is the best way for them to make $$ and continue to develop GS and make it better than it is worth a try. What was GS before they started charging for it? Look how far it has come.
  • 8BitMichael8BitMichael Member, PRO Posts: 125
    Shanemc said:
    I look at it this way. GS has to make money somewhere, so if this is the best way for them to make $$ and continue to develop GS and make it better than it is worth a try. What was GS before they started charging for it? Look how far it has come.

    Of course they need to make money, but so do we, and the new GameSalad Direct model is not a good way for independent developers to profit. There are far more efficient competing models (such as Unity).
  • ORBZORBZ Member Posts: 1,304
    Just make it $350 per year. Corona can do it, why can't you?
  • ShanemcShanemc Member Posts: 86
    Im sorry but if GS were to charge the same price as Unity they would flop. Unity is nothing like GS. I went back and forth between Unity & GS I went with Unity in the end. Not to say GS is not great. It is just not for me. Im afraid if thy put a price per year of $300.00 up people will just go for Unity or something else. And GS knows that.
  • MrDoodleMrDoodle Member Posts: 12
    This will be awsome! Great system =D..
    Ow wait... i read the posts before mine.
    *edit*
    Dam this sucks, they will get all our hard earned money for only giving us the oppertunity to make games withoud coding :S weird stuff is going on here =P

    For real, i just gonna wait for GS to give more info =D
  • SRS777SRS777 Member Posts: 83
    Judging by what they did today they don't know anything
  • synthesissynthesis Member Posts: 1,693
    The investors are rolling the dice...and hoping they can become the Flash of the app store. They want to be the "Subway" in a Wal-Mart.

    I just don't think that there are that many people out there wanting to develop for iPhone...that own a Mac and have the brain (or desire) to do it. Its just not that big a market and I don't see it growing very fast. The app store market will grow...but no the dev numbers. If they couldn't sell licenses for a buggy platform that underperforms at $99...they are going to get that many more people using it for free.

    It will take them at least 3-5 years to get enough users to return a profit...and within 3-5 years...there will be 5 other GS-like platforms that don't require revenue sharing. Hell there may even be an open source platform by then that is 100% free.

    This has got to be the most stupid thing they could have done. I never thought that they would do something like this. It didn't even pop into my mind as a possibility. Those high-rollers in LA really F-'d up a good thing. But $1M to them is like any of us putting $2 on red. If you win...cool...if not...oh well...move on to something else. In the meantime...the guys that started it will be left out in the cold.

    They just sold their souls to the devil for $1M in cash...and now the jig is up.
  • 777ideas.com777ideas.com Member, PRO Posts: 895
    GS shouldn't charge a royalty price.
  • synthesissynthesis Member Posts: 1,693
    kirk1234 said:
    GS shouldn't charge a royalty price.

    Today they did just that!
  • 777ideas.com777ideas.com Member, PRO Posts: 895
    synthesis said:
    Today they did just that!

    LOL!!!!!
  • LordTarantorLordTarantor Member, PRO Posts: 890
    we have to leave the comment #666 to Devils, I don't know it sounds funny in my head...
  • design219design219 Member Posts: 2,273
    Well
    POLYGAMe said:
    GS may be able to bring them (Apple) a whole heap of money that they otherwise wouldn't see....

    Well, one result will be no filter at all on quality... not that there is now, but with the new system, every 3rd grader should be able to publish anything... and Apple's name is still connected with every product they sell. I've yet to hear of Apple's new quality control statement being put to action.
  • LandcrabLandcrab Member Posts: 9
    It seems like since this pricing scheme has been announced, they're fairly close to implementing it. If they're close to implementing it, they put a fair amount of work into it. Why put a fair amount of work into publishing services when the core tool is still in beta? Unless of course they've put a fair amount of work into that too and its done. But then if that's the case why not tell anyone?

    Mind boggling
This discussion has been closed.