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Do you respond to bug report emails?
by TouchTiltGames ·Just got my first one for Rodent Rage but it's iPad and haven't had anyone else complain about the game not starting...I'm guessing it's other Apps this person has. -
Blobs Attack! Just Approved!
by design219 ·iPad. -
Dragon Fire: Una's Quest - Out Now - Links & Video
by MotherHoose ·graphics on iPad are super...1x or 2x play is good... so don't really need iPad version. -
Any quick ways to downsize from iPad to Iphone?
by UtopianGamesLtd ·Yeah i had 30 levels in my Goo game (just finished for iPad working on iPhone version now) -
Dragon Fire: Una's Quest - Out Now - Links & Video
by debugdesign ·Thanks for the feedback MG, I'm glad you like it!! (i wanted to make a ipad version) -
Got the iPhone 4!!!!!!!!!!!!!!!!!!!!! Omg!!!!!!!!!!!!
by Jel ·You can try trimming your current SIM card (or an old one) the contact patches are all the same dimensions http://www.techradar.com/news/computing/apple/how-to-make-your-own-ipad-or-iphone-4-micro-sim -
How to disable image compression (png)
by marcotronic ·Thanks. The graphics in the images folder of the project package are okay. No compression artifacts visible. The compression must happen on the way to the iPad somehow. The strange thing is that exact -
Dragon Fire: Una's Quest - Out Now - Links & Video
by MotherHoose ·Absolutely stunning on iPad! -
How to disable image compression (png)
by marcotronic ·I´ve begun a project with cocos2D and for the ease of use I wanted to redo and finish it in GS but I saw that my background images (iPad 1024x768 size) are being compressed when previewed with the GS -
Cockroaches for the iPad out now!
by Fetaboy ·In the interactive 'screensaver' mode, watch the roaches scurry around your iPad. Squish them if you desire, or let them run free. -
Any quick ways to downsize from iPad to Iphone?
by smc1979 ·Is for the ipad. Now in GS I want to make a iphone version. So I copied the game and set it to iPhone portrait. All rules and actors are done this way, saves a ton of work. The problem is everything n -
[DEMO] Momentum/Inertia Scroll with Grid Snap
by quantumsheep ·@QS - You tried it on an iPad? -
[DEMO] Momentum/Inertia Scroll with Grid Snap
by netdzynr ·@QS - You tried it on an iPad? -
My second iPad game waiting for approval...took 3 days to complete this!
by izam ·Hi guys, just thought I'd let you all know of my upcoming game yet to be reviewed by apple. Just submitted yesterday. -
[DEMO] Momentum/Inertia Scroll with Grid Snap
by netdzynr ·Unfortunately, the project is iPad sized and Creator won't let me publish it to the GS site, so you'll have to download it from here. -
Dock'nSaucers One more time!!
by stanimation ·So I finally had a few days off and made my first iPad app. (iPhone version out soon too.) Based it on a lunar lander game my son likes. I tried to stick with a retro look, simple design, but hard gam -
Gamesalad Express
by Martin14 ·I have payed for gamesalad express.. hoy long I need to wait for my gamesalad espress and ipad and iphone viewer ?? -
First iPad app! Dock'nSaucers! What's your thoughts?
by stanimation ·So I finally had a few days off and made my first iPad app. (iPhone version out soon too.) Based it on a lunar lander game my son likes. I tried to stick with a retro look, simple design, but hard gam -
Hello everyone!
by MotherHoose ·"Sound" is super on iPad...at least to me, and I listen to a lot of music on it! -
Have I Reached GameSalad's Limit?
by netdzynr ·When I run the app in the viewer on my iPad, the final stage runs fine, so I'm not sure how to troubleshoot this. The game project file is just under 30MB. I've converted almost all non-essential