For GS 1.0 it'd be great if we could use attributes to reference actors dynamically.
So if we could insert attributes into where we reference an actor we wouldn't need multiple lists of rules for separate actors.
E.g you have 5 squares and a circle in a line. The squares can move. When the squares reach the circle the circle changes colour to the square that just touched it.
So instead of writing 5 different lists of colour rules in the circle actor, being able have just 1 would greatly speed up working with GS.
E.g when Scene.Layers.Background.Square[game.currentSquare]Position.x > game.CirclePositionX
change Self.Colour.Red to Scene.Layers.Background.Square[game.currentSquare]Colour.Red
1- Search Rules & Attributes ( for example u forgot where u added the Play Music rule or you wanna check what exactly is related to a specific attribute, or even an image or a sound file )
2- Remove Loading Wheel Please and leave it to be customized by user
1) access to camera and other hardware like i.e. CAMERA... or CAMERA ;-) 2) universal referring system (i.e. an actor change an attribute of another actor without using atrtibutes 3)joints 4)use of images / sounds from the iphone/ipad/android gallery (i.e. if i draw something of take a photo I can chose and use it in a game/app 5)starting to enlarge the gamesalad to a more general APPsalad with more general behaviour useful to realize more general apps and not only game (databases, arrays, standard UI bits...) =D>
5 things that should be nice 1 In game video 2 Loading scene view 3 In app purchases 4 In app upgrades for characters and stuff 5 Slider where you dan stick touchable buttons on
All these things are needed to finish our app thanks for developing this
1. Save/load attribute from a web server (like an api for example) 2. Universal builds 3. Joints 4. Ability to disable More Games link in Playhaven for pro users 5. Adwhirl!!!!!!
(Bonus track: A way to track Kiip and Playhaven earnings!)
1. Save/load attribute from a web server (like an api for example) 2. Universal builds 3. Joints 4. Ability to disable More Games link in Playhaven for pro users 5. Adwhirl!!!!!!
(Bonus track: A way to track Kiip and Playhaven earnings!)
"More Game" is not added by itself. You choose the actor you want to add this to. (at least on pro)
Joints Custom Collision Shapes Layer Functions (move an actor from one layer to another) Referencing One Actor's Attributes From Another Actor More Fonts New Loading Icons (anything new would be better than the current one)
- Localization (in attribute-devices you can choose the language. It would be awesome for localize a game)
- monetization option for Android, no matter if AdMob or other - custom font - to options to select more actors together (so that you can drag them, or copy and paste) - A way to track Kiip and Playhaven earnings
Now that we have writable tables we can make in-game level editors. Be good if there was a feature to send and receive data from server. i.e post and download user created levels.
- Ad support for android devices - Texting api just like Tweeter api in previous release - Email api with access to address book - Communication with Server in order to create multi-player games - Container actor - allow multiple actors to behave as a single unit
i would like to know if is possible to add this feature on the iOS GSViewer. when you click on recent games, you can only delete all the games with the "clear list" button. If i have some important games and just some other small projects, i need to clear the list and re-preview the important projects. Is it possible to add the single delete?
1) create interactive books 2) publish books to iBook, NOOK and Amazon 3) load external data (JSON-like, RESTful, XML and SOAP) 4) bind loaded data to controls on the screen 5) controls (forms, text, buttons)
Comments
So if we could insert attributes into where we reference an actor we wouldn't need multiple lists of rules for separate actors.
E.g you have 5 squares and a circle in a line. The squares can move. When the squares reach the circle the circle changes colour to the square that just touched it.
So instead of writing 5 different lists of colour rules in the circle actor, being able have just 1 would greatly speed up working with GS.
E.g when Scene.Layers.Background.Square[game.currentSquare]Position.x > game.CirclePositionX
change Self.Colour.Red to Scene.Layers.Background.Square[game.currentSquare]Colour.Red
- Should have a grid overlay and a info box that tells you the X and Y coordinates of the cursor.
- gamesalad.com should be able to remember username/password...
- in marketplace the youtube links in the template description should open in new tab.
2- Remove Loading Wheel Please and leave it to be customized by user
3- iPad 3 support ASAP
4- Universal App
5- Multiple selection within scenes
Adwhirl!
Adwhirl!
Oh yeah did I mention Adwhirl?
- a object library to post random objects
2) universal referring system (i.e. an actor change an attribute of another actor without using atrtibutes
3)joints
4)use of images / sounds from the iphone/ipad/android gallery (i.e. if i draw something of take a photo I can chose and use it in a game/app
5)starting to enlarge the gamesalad to a more general APPsalad with more general behaviour useful to realize more general apps and not only game (databases, arrays, standard UI bits...)
=D>
1 In game video
2 Loading scene view
3 In app purchases
4 In app upgrades for characters and stuff
5 Slider where you dan stick touchable buttons on
All these things are needed to finish our app thanks for developing this
2. Universal builds
3. Joints
4. Ability to disable More Games link in Playhaven for pro users
5. Adwhirl!!!!!!
(Bonus track: A way to track Kiip and Playhaven earnings!)
-Pixel collitions
-Lock layers/actors in editor mode * (seems easy to implement!)
-Joints
-Grid and snap in editor mode * (again, seems easy to implement!)
Custom Collision Shapes
Layer Functions (move an actor from one layer to another)
Referencing One Actor's Attributes From Another Actor
More Fonts
New Loading Icons (anything new would be better than the current one)
- monetization option for Android, no matter if AdMob or other
- custom font
- to options to select more actors together (so that you can drag them, or copy and paste)
- A way to track Kiip and Playhaven earnings
- Texting api just like Tweeter api in previous release
- Email api with access to address book
- Communication with Server in order to create multi-player games
- Container actor - allow multiple actors to behave as a single unit
1. Layers as an attribute so the order can be changed in-game
2. GS Viewer in App Store.
3. Custom Collision Shapes.
4. Built in audio recording.
5. Access to iPhone microphone.
http://tapfortap.com/
1) create interactive books
2) publish books to iBook, NOOK and Amazon
3) load external data (JSON-like, RESTful, XML and SOAP)
4) bind loaded data to controls on the screen
5) controls (forms, text, buttons)